Or “How I predicted Google Photovine before it was announced”
He and I had met before but it’s always good to refresh connections and, a month or so later, he asked if I could take part in a new MEX pathway entitled ‘Inspiring new forms of creative expression through mobile devices’.
“Sounds great Marek, but I’m off to Siberia next month and well, I won’t really be around to contribute properly.”
“That’s fine.” he saidÂ “Just present at the event when you’re back in May.”
So I did.
And in fact, I probably gave a better presentation because of it: chilled out (after a whole month away from the internet), wearing a t-shirt and – probably for the first time ever – presenting in trainers.
Getting back to the event, the questions Marek posed as part of the pathway were as follows:
- How does ubiquitous access to new sensors such as touchscreens, gestural input and location tracking change the expression of human creativity?
- What does artistic experimentation at the boundaries of digital technology teach us about mainstream user experience requirements of the future?
- How does mass person-to-person communications facilitate new creative experiences through co-operative working?
- Will person-to-person communications enriched with new channels, such as haptics, emerge as a new form of artistic expression in itself?
- Are the text-based â€˜Status Updatesâ€™ espoused by Facebook and Twitter the zenith of emotional expression or can human moods be better expressed?
My presentation (and the ideas around the answers I gave) can be seen in full below but, I implore you, click through to the actual Slideshare page so you can read the corresponding speaker notes. It doesn’t really make sense without them…
One thing I do want to focus on, however, is slide 17, MEX Pathway point number three [quick click through]:
How does mass person-to-person communications facilitate new creative experiences through co-operative working?
The answer I gave in my talk (or at least the one word that came to mind when I the question was posed), was ‘Meme‘. The two slides that followed explored the idea of the web-based meme going mobile. To quote:
“What about memes on mobile? I snap this, send it you, you change it, send it back.. An instant meme app? Yes please. Where do I sign?”
Alright, so perhaps it isn’t exactly the meme-based application that I was hoping for and/or predicting, but it’s pretty darn close. Theme-based sharing even. And, if you recall what the original pathway set out to cover – Inspiring new forms of creative expression through mobile devices – this app nails it.
Bizarrely, for an app developed by Google, it’s only available on iPhone right now, but I’m sure this will change over time. And when it does, I’ll be ready and waiting – because having my friends help drive my mobile creativity is something I’m really actually quite looking forward to.
Thanks for stopping by.
UPDATE: the video of said talk is now available –
Like I said, go and read that Slideshare deck properly – with the speaker notes.
And when you’re done there, go and read this article on Mobile Industry Review that references some of the above findings.Â